Draw a special pattern in the Framebuffer of a graphic display. This pattern can be used to test if different aspects of the draw_fill() function work correctly.

Functions

draw_fill_testpattern() Draws a fill testpattern to the screen location specified.

Files in this library

Draw_Fill_TestPattern.h Draw Fill Testpattern library declarations
Draw_Fill_TestPattern.c Draw Fill Testpattern library implementation

Notes

This library is currently implemented for the Atmel Software Foundation only.

You can get rid of this dependency by