Software
DIT Graphic Libraries - Framebuffer.h
The source code can be found on GitHub.
This file contains some global declarations for the Framebuffer software library.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | /** \file Framebuffer.h \brief Declaration of a generic framebuffer. \license MIT: The MIT License (https://opensource.org/licenses/MIT) . Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: . The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. . THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. \copyright DIT: 2017-2018; Drechsler Information Technologies; www.drechsler-it.de \authors jrgdre: Joerg Drechsler; DIT \versions 2.0.0: 2018-02-18 jrgdre, refactor interface 1.0.0: 2017-06-22 jrgdre, initial release */ #ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H #include <asf.h> // this is an Atmel Software Foundation project struct Framebuffer; typedef enum status_code Framebuffer_Clear ( struct Framebuffer *framebuffer ); //< reset framebuffer content to clear state typedef enum status_code Framebuffer_Destroy ( struct Framebuffer *framebuffer ); //< release all framebuffer allocated resources typedef enum status_code Framebuffer_Get_Pixel ( struct Framebuffer *framebuffer, uint32_t x, uint32_t y, uint32_t *pixel_value ); //< get the value of a pixel typedef enum status_code Framebuffer_Set_Pixel ( struct Framebuffer *framebuffer, uint32_t x, uint32_t y, uint32_t pixel_value ); //< set the value of a pixel /** \brief Generic Framebuffer data type This data type should be used in all functions that want to access a framebuffer independent of it's specific characteristics. */ struct Framebuffer { uint32_t width ; //< width of the framebuffer in pixel uint32_t height ; //< height of the framebuffer in pixel Framebuffer_Clear *clear ; //< pointer to clear () implementation to use for a specific framebuffer instance Framebuffer_Destroy *destroy ; //< pointer to destroy () implementation to use for a specific framebuffer instance Framebuffer_Get_Pixel *get_pixel; //< pointer to get_pixel() implementation to use for a specific framebuffer instance Framebuffer_Set_Pixel *set_pixel; //< pointer to set_pixel() implementation to use for a specific framebuffer instance void *user_data; //< pointer to user defined data or data structure }; #endif // FRAMEBUFFER_H |